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Interactive design : ウィキペディア英語版
Interactive design

Interactive Design is defined as a user-oriented field of study that focuses on meaningful communication of media through cyclical and collaborative processes between people and technology. Successful interactive designs have simple, clearly defined goals, a strong purpose and intuitive screen interface.〔
== Interactive Design Compared to Interaction Design ==
In some cases Interactive Design is equated to Interaction Design, however in the specialized study of Interactive Design there are defined differences.
To assist in this distinction, Interaction Design can be thought of as:
*Making devices usable, useful, and fun, focusing on the efficiency and intuitive hardware
*A fusion of product design, computer science, and communication design 〔
*A process of solving specific problems under a specific set of contextual circumstances〔
*The creation of form for the behavior of products, services, environments, and systems〔(Carnegie Mellon - Interaction Design Program )〕
*Making dialogue between technology and user invisible, i.e. reducing the limitations of communication through and with technology.
*About connecting people through various products and services〔(University of Washington - Interaction Design Course Description )〕
Whereas Interactive Design can be thought of as:
*Giving purpose to Interaction Design through meaningful experiences 〔(Savannah College of Art and Design - Interactive Design and Game Development Program Description )〕
*Consisting of six main components including User control, Responsiveness, Real-Time Interactions, Connectedness, Personalization, and Playfulness 〔(Interactivity and Revisits to Websites: A Theoretical Framework )〕
*Focuses on the use and experience of the software 〔(Interaction Design Institute )〕
*Retrieving and processing information through on-demand responsiveness 〔(Cognitive Design Solutions - Interactivity Defined )〕
*Acting upon information to transform it 〔(University of Alberta )〕
*The constant changing of information and media, regardless of changes in the device
*Providing interactivity through a focus on the capabilities and constraints of human cognitive processing
While both definitions indicate a strong focus on the user, the difference arises from the purposes of Interactive Design and Interaction Design. In essence Interactive Design involves the creation of meaningful uses of hardware and systems and that Interaction Design is the design of those hardware and systems. Interaction Design without Interactive Design provides only hardware or an interface. Interactive Design without Interaction Design cannot exist for there is no platform for it to be used by the user.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Interactive design」の詳細全文を読む



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